The approved plugin doing the same job didn't worked with cs:go and was last updated at 2007 so I wrote a new one.
It simply slays the players who don't finish their missions. (Supported types: C4 Plant-Defuse, Hostage Rescue, VIP Mod, Terrorist Escape)
You can add free passes, bomb delay and admin immunity with a cvar.
CVARSFree pass; With 1.2.5, you can choose after how many times not completing their mission a player should be slayed. Hope this addresses peoples concerns about the punishment being too severe.
Bomb delay; Apparently people like ct's flying around when a bomb explodes So you can add a delay to slay. If bomb explodes people close to it enough to die will die because of the bomb instead of being slayed.
Kill Type Selection; After an update at CS:GO, players who suicides (what this plugin imitates) got 0$ at round end. With this option you can let them have the normal round end money if they are slayed by this plugin.
Available Translations// If admins get slayed or not (0: Slayed | 1: Not Slayed)
// -
// Default: "0"
sm_WoD_Admin_Immunity "0"
// Delay slay if the c4 exploded (0: Don't delay | 1: Delay)
// -
// Default: "0"
sm_WoD_C4_Delay "0"
// If plugin is enabled (0: Disable | 1: Enable)
// -
// Default: "1"
sm_WoD_Enabled "1"
// How many free passes a person get before getting slayed
// -
// Default: "0"
sm_WoD_FreePasses "0"
// How the players should be killed 0-Suicide 1-Kill by Damage (If you use 1, at CS:GO killed players still get money)
// -
// Default: "0"
sm_WoD_KillType "0"
sm_winordie.cfg will be created after first run.
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