Re-factored the code, I was having issues with bots not getting removed after all human players left so I added that function and cleaned up the code's logic so it makes more sense. Probably a little faster.
cvars:
Recommend usage, e.g. a DM server:sm_csgobotquotafix_enable - Enable bot quota fix
sm_csgobotquotafix_quota - Bot quota
sm_csgobotquotafix_delay_enable - Enable/Disable the Bot Join Delay
sm_csgobotquotafix_delay - Delay in seconds for when the bots should join
Hopefully this update is of use to some people, probably those who don't want to hibernate their servers, or have weird issues were the bots aren't getting kicked for what ever reason. It's a good safeguard if nothing else.bot_quota 0
bot_quota_mode normal
bot_join_after_player 0
sm_csgobotquotafix_enable 1
sm_csgobotquotafix_quota 10
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