[CS:GO] Spawn with Melee Weapons
Posted: Sun Jan 26, 2020 4:03 pm
Description:
Force players to spawn different melee weapons that exists in CS:GO like fists, axe, hammer and spanner.
Cvars:
Configure the cvars in the file generated on the first load in cfg/sourcemod/csgo_melee_weapons.cfg
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Force players to spawn different melee weapons that exists in CS:GO like fists, axe, hammer and spanner.
Cvars:
Configure the cvars in the file generated on the first load in cfg/sourcemod/csgo_melee_weapons.cfg
Code: Select all
// ConVars for plugin "csgo_meleeweapons.smx"
// Give axe on spawn? 1 = yes, 0 = no.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_csgomeleeweapons_axe "0"
// Block right click? 1 = yes, 0 = no.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_csgomeleeweapons_blockattack2 "1"
// Give fists? 1 = yes, 0 = no.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_csgomeleeweapons_fists "1"
// Give hammer on spawn? 1 = yes, 0 = no.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_csgomeleeweapons_hammer "0"
// Give knife? 1 = yes, 0 = no.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_csgomeleeweapons_knife "1"
// Give spanner on spawn? 1 = yes, 0 = no.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_csgomeleeweapons_spanner "0"
// Apply only to a team. 2 = terrorist, 3 = counter-terrorist, 4 = both.
// -
// Default: "4"
// Minimum: "0.000000"
// Maximum: "4.000000"
sm_csgomeleeweapons_team "4"
// Time in seconds after spawn to give melee weapons.
// -
// Default: "1.6"
// Minimum: "0.000000"
sm_csgomeleeweapons_timer "1.6"
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