Money HUD Effect 0.9
Posted: Mon Nov 22, 2021 9:49 am
Money HUD Effect
0.9
Yea.. my English isn't good enough to think a proper name for this. Anyway.
As you know, in Counter-Strike, when you buy something, your money instantly changes to the money amount you still have left. With this plugin it changes gradually. Screenshots can't actually show how it works, and i am too lazy to make a video. I found a video that kinda shows the idea - [LINK]. Look at the money.
Thanks to Abes_Ziomal_PL(Poland) for making a great video. It really explains how this plugin works for those, who still didn't understand after reading my weak description - [link]
Cvars:
amx_mhe_money <1/0> <on/off> <default:1>
amx_mhe_money_speed <1-#####> <Money increase/decrease speed. 1 - changes instantly. In my opinion 10 is the best amount.> <default:10>
Changes:
0.7
*Initial Release
0.8
*Forgot to add remove task on disconnect...
*Optimized code a little... thanks to Emp.
0.9
*Optimization.. thanks to hawk.
get plugin
get source
0.9
Yea.. my English isn't good enough to think a proper name for this. Anyway.
As you know, in Counter-Strike, when you buy something, your money instantly changes to the money amount you still have left. With this plugin it changes gradually. Screenshots can't actually show how it works, and i am too lazy to make a video. I found a video that kinda shows the idea - [LINK]. Look at the money.
Thanks to Abes_Ziomal_PL(Poland) for making a great video. It really explains how this plugin works for those, who still didn't understand after reading my weak description - [link]
Cvars:
amx_mhe_money <1/0> <on/off> <default:1>
amx_mhe_money_speed <1-#####> <Money increase/decrease speed. 1 - changes instantly. In my opinion 10 is the best amount.> <default:10>
Changes:
0.7
*Initial Release
0.8
*Forgot to add remove task on disconnect...
*Optimized code a little... thanks to Emp.
0.9
*Optimization.. thanks to hawk.
get plugin
get source