Page 1 of 1

Water Manipulation by Exolent

Posted: Mon Nov 22, 2021 9:51 am
by greenie
Water Manipulation
by Exolent

Description:
This plugin allows you to change the player speed while in water and everything about the drown damage.

How Water Damage Works:
Once the drowning damage begins, it has a system of how much is dealt:
1st Damage: 3
2nd Damage: 4
After 2nd Damage: 5
So, as you see:
The start of the damage is 3.
The increase of each time is 1.
The maximum damage dealt is 5.

Cvars:
water_speed <units per second>
The maxspeed of the player while in the water.
Default: 250.0
water_damage_delay <seconds>
The amount of time required to be submerged in water before the drowning damage begins.
Default: 12.0125
water_damage_interval <seconds>
The amount of time between each drowning damage after it has started.
Default: 1.01
water_damage_start <damage amount>
The first damage amount done to the player.
Default: 3.0
water_damage_increase <damage amount>
The increase of damage each time until it reaches the maximum.
Default: 1.0
water_damage_maximum <damage amount>
The maximum damage done to player from increase from the start.
Default: 5.0
water_heal_delay <seconds>
The amount of time required to be out of water before the healing of the drowning damage begins.
Default: 0.0
water_heal_interval <seconds>
The amount of time between each drown healing after it has started.
Default: 1.01
water_heal_amount <health amount>
The amount of health given for each drown heal.
Default: 10.0

Notes:
Requires AMX Mod X version 1.8.0 (or higher).
If you don't change any cvars, the water will seem like normal.
Make sure you place this plugin at the TOP of your 3rd party plugins in the plugins.ini

Changelog:
Version 0.1
- Initial Release
Version 0.2
- Added cvars:
water_heal_delay
water_heal_interval
water_heal_amount

get plugin
get source