GHW Damage Dealt with ESP
Posted: Mon Nov 22, 2021 10:04 am
This plugin is much like bullet_damage(f117bomb) with 1 main difference. This plugin has the ability to make the damage number follow the person who shot you, or configurably the person you just shot.
CVARs:
espdmg_flags - Bitflag of the flags below (add the numbers up to get the value to set this to) (Default: 13)
espdmg_timelen - How long the damage number stays on the screen (Default: 2.0)
espdmg_channel - Primary constant hud channel used by plugin (Default: 4)
espdmg_channel2 - Secondary contant hud channel used by plugin (Default: 3)
Flags:
get plugin
get source
CVARs:
espdmg_flags - Bitflag of the flags below (add the numbers up to get the value to set this to) (Default: 13)
espdmg_timelen - How long the damage number stays on the screen (Default: 2.0)
espdmg_channel - Primary constant hud channel used by plugin (Default: 4)
espdmg_channel2 - Secondary contant hud channel used by plugin (Default: 3)
Flags:
Requires CHR_Engine Stocks. (So download .amxx file instead of using the "Get Plugin" link.)Code:
FLAG_SHOWDEALT 1 Dmg Dealt appears on screen (Default)
FLAG_SHOWDEALTESP 2 Dmg Dealt follows target (ESP)
FLAG_SHOWTAKEN 4 Dmg Taken appears on screen (Default)
FLAG_SHOWTAKENESP 8 Dmg Taken follows shooter (ESP) (Default)
get plugin
get source