PLUGIN - cs2-BlockerPasses
Posted: Tue Feb 24, 2026 9:54 pm
cs2-BlockerPasses
Blocks passages if there are not a certain number of players on the server
Installation
Install CounterStrike Sharp, Metamod:Source and ResourcePrecacher
Download BlockerPasses
Unzip the archive and upload it to the game server
After installing ResourcePrecacher, all the paths you write in the config, write them there as well
Commands
css_bp_reload, !bp_reload - reloads the configuration(only for @css/root)
Config
Blocks passages if there are not a certain number of players on the server
Installation
Install CounterStrike Sharp, Metamod:Source and ResourcePrecacher
Download BlockerPasses
Unzip the archive and upload it to the game server
After installing ResourcePrecacher, all the paths you write in the config, write them there as well
Commands
css_bp_reload, !bp_reload - reloads the configuration(only for @css/root)
Config
https://github.com/partiusfabaa/cs2-Blo ... s/main.zip{
"Players": 10, // The number of players after which the passes will open
"Message": "...", // A message stating that the passageways are blocked (all the tags are at the bottom)
"Maps": {
"de_mirage": [ // Map name
{
"ModelPath": "models/props/de_dust/hr_dust/dust_windows/dust_rollupdoor_96x128_surface_lod.vmdl", // Path to the model
"Color": [ 30, 144, 255 ], // RGB color in which the model will be colored
"Origin": "-1600.46 -741.124 -172.965", // Position where the model will be placed
"Angles": "0 180 0" // Which way the model will be turned
},
{
"ModelPath": "models/props/de_mirage/small_door_b.vmdl",
"Color": [ 255, 255, 255 ],
"Origin": "588.428 704.941 -136.517",
"Angles": "0 270.256 0"
},
{
"ModelPath": "models/props/de_mirage/large_door_c.vmdl",
"Color": [ 255, 255, 255 ],
"Origin": "-1007.87 -359.812 -323.64",
"Angles": "0 270.106 0"
},
{
"ModelPath": "models/props/de_nuke/hr_nuke/chainlink_fence_001/chainlink_fence_001_256_capped.vmdl",
"Color": [ 255, 255, 255 ],
"Origin": "-961.146 -14.2419 -169.489",
"Angles": "0 269.966 0"
},
{
"ModelPath": "models/props/de_nuke/hr_nuke/chainlink_fence_001/chainlink_fence_001_256_capped.vmdl",
"Color": [ 255, 255, 255 ],
"Origin": "-961.146 -14.2419 -43.0083",
"Angles": "0 269.966 0"
}
], //if you need to add more maps, put a comma. But the last map doesn't need one! (example)
"de_dust2": [
{
"ModelPath": "",
"Color": [ 255, 255, 255 ],
"Origin": "",
"Angles": ""
}
]
}
}